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Arma 3 switch to grenade launcher
Arma 3 switch to grenade launcher





arma 3 switch to grenade launcher

Btw, the easiest way to distinguish the calibers and models of SCAR assault rifles is by their clips.

arma 3 switch to grenade launcher

7.62mm with collimator sight (also for close combat encounters). There's a possibility of grabbing M249 SAW (squad automatic weapon), which fires 5.56x45mm NATO rounds, or an assault rifle SCAR-H (Mk 17) cal. You can't change your weapon during the briefing, but you can do this later, in a helicopter, while being transported to AO. 40mm, with EOTech holographic sight mounted on your weapon, which is designed for CQC (close quarter combat). 5.56mm with attached grenade launcher cal. You have at your disposal only an assault rifle SCAR-L (Mk 16) cal. Proposed equipment: Your name is Howard Drake and you're just a simple infantryman in this whole war machinery, a simple private of infantry squad, so you don't have a big choice of weapons in this scenario.

arma 3 switch to grenade launcher

Support: there's no support given over directly to your disposal, but in the Area of Operations (AO) there will be some US attack helicopters AH-64 Apache and tanks M1A1 Abrams which should help you during the battle. The airfield will then become a bridgehead, FOB (Forward Operating Base) for Allied forces in Takistan. Clear Loy Manara (3) and Jaza (4) villages of enemy combatants. Mission: Seize the Loy Manara airfield (1) and the military base (2) situated nearby, which are defended by Takistani mechanized and armor units and by republican militia. Date and place: Friday, June 1, 2012, 7:00, South of Takistan, near Loy Manara airfield.







Arma 3 switch to grenade launcher